Thursday, 16 February 2012

Script and Engine changes. Who currently is doing what!

To-do List
·         Rotate the character when dressing it         (script) - Jordan
·         Implement a crosshair        (script) - Tyler
·         Floating Enemy Nameplates (script) - Tyler
·         Have mounts that can be bought and mounted       (script) – Tyler
·         Have a warning sound or message when base is being captured     (script) - Kevin
·         Colors of names above players heads (green – friendly, red – enemy) (engine) – Tyler
·         Be able to sprint for short bursts    (script) - Sean
·         Have music in game             (script)
·         When under water health goes down         (script + minor engine) - Steven
·         Spend money on upgrades of armour/clothes etc.                                (script)
·         Spend money on upgrades ingame                               (script) – Tyler
·         Buffs, debuffs, team boost’s                            (script) - Tyler
·         Record match data – kills/deaths, time played, money …   (script)
·         Have a friends lists                               (script)
·         Be able to save different character profiles              (script) - Jordan
·         Have tool tips         (script) - Jordan
·         Game credits           (script)
·         If central point is captured, then you can spawn there.       (script)
·         If players group up a buff is applied to the grouped up players       (engine) - Kevin
·         ^ also, a torque script function shall be ‘raised’ when this occurs   (script) - Kevin
·         Black Arrow Spell                  (script) - Jordan
·         Apply sprint script to buffs implementation and add c++ speed functions (engine) – Sean
·         In-game Radar, it shows: players, enemies, capture points               (engine) - Steven
·         Fix Bugs/Errors       (engine + script) – Tyler & Jordan

Green = Complete
Red = currently being worked on
White = yet to be assigned to a person

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